Head of Design
Dragon Farm
Role Overview
Own and drive the Dragon Farm's visual and UX direction, from UI and in-game assets to overall creative flow. Lead design execution, collaborate cross-functionally, manage designers and freelancers, and introduce new visuals and features that improve gameplay and engagement.
Responsibilities
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Design Ownership: Lead and execute game design elements, from UI/UX to loot boxes and in-game assets.
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UI/UX Strategy: Improve user experience across platforms by creating clean, intuitive, and playful interfaces.
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Creative Direction: Make key visual and strategic decisions for the overall aesthetic and user flow.
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Design Execution: Create game screens, promotional assets, mini-app interfaces, and other visual content.
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Team Leadership: Oversee a growing team of designers and freelancers.
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Cross-functional Collaboration: Work closely with the product, marketing, and development teams to ensure cohesive visual storytelling.
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Innovation: Propose and implement new features and visuals that enhance gameplay and engagement.
Requirements
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Portfolio in game design (especially mobile or casual games).
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Experience in UI/UX, illustration, and 2D game asset creation.
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Hands-on design skills and ability to set visual standards for others.
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Proficiency in Figma, Photoshop, Illustrator, or similar tools.
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Experience with Telegram or mobile-first design is a big plus.
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Russian language proficiency to communicate with the core team.
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Creative mindset with a strong understanding of user preferences and game aesthetics.
We Offer
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Impact & Growth: A real chance to shape a top-tier Web3 game. Your work directly affects thousands of players.
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Compensation Includes:
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Competitive salary (discussed during the interview)
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Company equity option
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$DF token allocation upon listing
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Performance-based bonuses and rewards